View Full Version : Animate Objects Turing On and Off by Material?

07-24-2012, 09:34 PM
I have an obj model in Bunkspeed and can select various parts of it via the material selection. I am trying to animate parts of the car appearing and disappearing based on the selection by material and then hide and unhide.
I tried it a few times and since this is my first testing of BunkSpeed Move I was wondering if I am doing something wrong or if it is even possible.
Thanks so much,

07-25-2012, 11:44 AM
An object being on/off is not possible without a physical change. But since you can change transparency and IOR, a physical change, you could still make an object disappear.

A MUCH more efficient way though, is to do any disappearing act in AfterEffects if you have access to it. Do some searching on the forum. This has been discussed a few times. David Randle explains how to do it directly in Move.