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Forum: Feature Requests

  1. iray 3 - Light Path Expression

    Hi, I was wondering what your thoughts are on integrating the new Light Path Expression's into bunkspeed? How big/long a process is it for you? It...

    Started by chuckie7413‎, 09-20-2012 03:13 PM
    • Replies: 6
    • Views: 4,587
    12-05-2012, 06:26 PM Go to last post
  2. Dropdown Menu to change the view port resolution on the fly

    Hello, I would love for there to be a quick way change the viewport size so when I'm setting up the scene, I can do it in a big view and when I'm...

    Started by artem‎, 11-30-2012 08:24 PM
    • Replies: 0
    • Views: 1,590
    11-30-2012, 08:24 PM Go to last post
  3. QUEUE has a counter for the current passes done on an image

    Hello, I left an image to run over night with 60000 passes. When I came back, I still have 9hr and 50 mins to go. For the little pull down arrow...

    Started by artem‎, 11-30-2012 01:14 PM
    • Replies: 0
    • Views: 1,484
    11-30-2012, 01:14 PM Go to last post
  4. QUEUE starts rendering after 5 minutes of computer Inactivity

    Hello, I want to have the ability to set my queue on a "sensor" mode. If my computer doesn't get user input for 5 minutes, I want the Queue to...

    Started by artem‎, 11-29-2012 01:20 PM
    • Replies: 0
    • Views: 2,055
    11-29-2012, 01:20 PM Go to last post
  5. duplicate configuration

    If your base configuration is fairly basic, then you make some complex changes, and Then you want to make a simple change to that as a new...

    Started by andy‎, 11-08-2012 06:37 PM
    • Replies: 5
    • Views: 2,941
    11-12-2012, 06:56 PM Go to last post
  6. merge file, duplicate check

    When merging files it would be nice to eliminate exact duplicates. This backplate is exactly the same with no changes? ignore This environment is...

    Started by andy‎, 10-19-2012 06:48 PM
    • Replies: 0
    • Views: 2,113
    10-19-2012, 06:48 PM Go to last post
  7. Let Bunkspeed save whatever it has when it crashes

    So, Many times when I leave home from work, I set Move to render for 16 hours to however many passes it can get. Often enough, I come in in the...

    Started by artem‎, 10-16-2012 09:51 PM
    • Replies: 3
    • Views: 2,135
    10-17-2012, 02:09 PM Go to last post
  8. queue - change render mode

    On some of my current files, sometimes I can render on the GPU in the queue, but not in bunkspeed. That's nice since it's faster. But sometimes queue...

    Started by andy‎, 10-16-2012 01:51 PM
    • Replies: 0
    • Views: 1,865
    10-16-2012, 01:51 PM Go to last post
  9. send to queue, on another computer

    I have 2 seats of Pro and would love to be able to send the render to the queue on the other machine. That would allow me to keep working...

    Started by andy‎, 10-09-2012 02:07 PM
    • Replies: 7
    • Views: 4,215
    10-15-2012, 12:26 PM Go to last post
  10. ink dropper for viewport

    This has been in many renderer's I've used. It's quite useful. Hover that tool over any spot on your scene and it tells you the value. Some of...

    Started by andy‎, 09-20-2012 01:01 PM
    • Replies: 2
    • Views: 2,475
    10-12-2012, 04:56 PM Go to last post
  11. move multiple objects by numbers

    I know that title isn't clear. I've had this issue a few times. I've got my camera set and I don't want to touch it. I've got a few objects who's...

    Started by andy‎, 10-10-2012 01:49 PM
    • Replies: 3
    • Views: 2,839
    10-12-2012, 04:30 PM Go to last post
  12. Show only objects with no material

    This would a nice way to help you find out which objects might not have a material. And also, could potentially be deleted altogether.

    Started by andy‎, 10-08-2012 06:33 PM
    • Replies: 0
    • Views: 2,252
    10-08-2012, 06:33 PM Go to last post
  13. relative moves - typed

    I'd love a way to move things relatively, but by typed input. So i have an object in X at 27.465 and I need to move it +24.5. Instead of doing the...

    Started by andy‎, 10-08-2012 01:22 PM
    • Replies: 0
    • Views: 1,745
    10-08-2012, 01:22 PM Go to last post
  14. Architectural materials like bricks with bump.

    Can anyone help me with achitectural materials with bump. This for bricks, and roof, realistic gras. Thank you

    Started by joshuaostyn‎, 10-06-2012 02:46 PM
    architect, brick, bumpmap, material
    • Replies: 1
    • Views: 3,093
    10-06-2012, 04:38 PM Go to last post
  15. disable hides ribbon

    If you disable an object, it's animation ribbon should probably hide. Actually, if you Hide an object that's probably desired. But just in case you...

    Started by andy‎, 10-05-2012 06:15 PM
    • Replies: 0
    • Views: 1,901
    10-05-2012, 06:15 PM Go to last post
  16. no undo on default camera

    Everyone should always have a junk camera so you can just move around in the scene. You don't ever want to render with it, it's just something you...

    Started by andy‎, 08-30-2012 03:30 PM
    • Replies: 1
    • Views: 2,193
    10-04-2012, 02:27 PM Go to last post
  17. Improved Data Organization - "Drag and Drop" method preffered

    Bunkspeed, Would it be possible to develop a “drag and drop” organizational feature for all items already within the Objects tree? I believe...

    Started by wheeldude‎, 09-25-2012 07:27 PM
    • Replies: 4
    • Views: 3,167
    10-04-2012, 04:22 AM Go to last post
  18. Sort by material type

    Lets say I have a project with a large number of materials 50+ and 5 of these materials are emissives. So, I'd like to adjust one of these...

    Started by JohnG‎, 09-26-2012 06:44 PM
    • Replies: 2
    • Views: 2,672
    09-26-2012, 07:49 PM Go to last post
  19. Iray Material

    Hi, I am just wondering why you do not have the iray material structured in the same way as the nvidia team have done for within 3ds Max? One...

    Started by chuckie7413‎, 09-20-2012 03:20 PM
    • Replies: 3
    • Views: 3,345
    09-24-2012, 03:11 PM Go to last post
  20. The LIST!

    Heya Right bit new to forum and to software. I work at CGI company that specialize in CGI advertising automotive rendering + more. Now this...

    Started by Dariusz‎, 09-07-2012 10:43 AM
    • Replies: 4
    • Views: 2,738
    09-07-2012, 07:39 PM Go to last post

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