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  1. Replies
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    I think you're right Kenny, and even if they do...

    I think you're right Kenny, and even if they do decide to put them back its been too long a wait. Also I don't see why I should have to upgrade to a much more expensive product, caustics are a basic...
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    David its been over four months since you said...

    David its been over four months since you said you'll find out what's going on with caustics, any news?

    The complete lack of any kind of caustics even simple reflective caustics makes Bunkspeed...
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    There doesn't seem to be any Caustics in the...

    There doesn't seem to be any Caustics in the render options in Shot. Is it some where else?

    942
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    Still no Caustics.

    I just updated to the latest version of Shot, 2014.6, and there are still no caustics.
    Any idea when caustics will return?
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    Yes it is, at least according to Adobe. The tiff...

    Yes it is, at least according to Adobe. The tiff file format specifications states that the alpha should be read as transparency, Adobe own the tiff file format.
    You can clear the transparency from...
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    Its hard to know without seeing an image, but I'm...

    Its hard to know without seeing an image, but I'm guessing you just don't have enough light to get a clear image. What is your source of light in the scene? Do you have lights in the room or are you...
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    You can apply materials to decals, just drag and...

    You can apply materials to decals, just drag and drop the material you want onto the decal, the same as you would a part of your model.
    If the decal is on a metal object then just apply a metal...
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    The Clay pass is just a matte material with a...

    The Clay pass is just a matte material with a neutral grey colour against a white background, basically you're trying to capture the self shadows on the model which you then multiply back onto the...
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    Ita a new blur tool introduced in Photoshop CC...

    Ita a new blur tool introduced in Photoshop CC 2014, its in the blur gallery. It allows you to blur along a path so its great for curved roads. Previoulsy you'd have to use an expensive plug in like...
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    You're welcome, I hope they are useful. A small...

    You're welcome, I hope they are useful. A small amount of post work can make a big difference. If I get some time I'll make more if people find them useful.
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    Lamborghini Countach tutorial videos

    I've created a couple of videos showing how I created the Lamborghini renders which I posted recently.
    The first video shows setting up the scene in Bunkspeed and the second shows the post work in...
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    Lamborghini Countach with Bunkspeed Zoom

    These are some renders created with Bunkspeed Zoom, I used the Lamborghini Countach model from the community website, the backplates and HDR's are my own. I particularly like the motion blur on the...
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    Really nice work Aselert, its looks deceptively...

    Really nice work Aselert, its looks deceptively simple but I imagine a lot of work went into it.
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    Glad you found them useful Aselert. I have to say...

    Glad you found them useful Aselert. I have to say I was very impressed with the caustics from iRay. Up to now the best caustics I've seen were with Maxwell Render, but iRay easily matches Maxwell now...
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    Some quick Caustics tests with ZOOM

    Following on from the previous thread, I thought I'd do some quick caustics tests with Zoom, which has the caustics option available in the render panel.

    I wasn't trying to make these images look...
  16. Thread: Gtx 970 & 980

    by JohnG
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    I can understand your scepticism Blitz, I never...

    I can understand your scepticism Blitz, I never saw any increase in performance when I switched from a GTX470 to a GTX670 despite having more CUDA cores.

    However, from what I've read about the...
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    Thanks guys for the compliments, I appreciate it....

    Thanks guys for the compliments, I appreciate it.
    I found out about the contest from the blog and it was also mentioned on the FB page, but it wasn't mentioned on the forum as far as I remember.
  18. Great so we should have caustics in all versions,...

    Great so we should have caustics in all versions, thanks for clearing that up David.
    So the question now is when will we get the caustics option back? Will we have to wait for a point release?
  19. Well that sounds a bit confusing, I thought the...

    Well that sounds a bit confusing, I thought the Pro Suite still had the advanced Caustics but obviously not. I've tried the advanced caustics in the Pro Suite previously and they worked with...
  20. As far as I can see the option to turn on...

    As far as I can see the option to turn on caustics in the render panel is only available in the Pro Suite and up. So that means that as of now there are no caustics whatsoever in Bunkspeed Shot. So...
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    Bunkspeed 2014 image contest

    Hi there,
    I was lucky enough to have a couple of my images win in the 2014 Bunkspeed image contest last month, for which I won a license of Bunkspeed Shot, thanks to the guys at Bunkspeed!
    So I've...
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    Actually Kenny it looks like it's the option to...

    Actually Kenny it looks like it's the option to do an inline render that's been removed. You can ONLY do a background render now, that's why the check box has been removed.
    Start a render and check...
  23. Thread: UD Carbon

    by JohnG
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    1,395

    Here's a texture I found on cgtextures.com, is...

    Here's a texture I found on cgtextures.com, is this uni directional or 3K??? I've no idea as this is not my area of expertise.
    ...
  24. Thread: scale is off

    by JohnG
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    You'll need to apply a separate material in Max...

    You'll need to apply a separate material in Max to each part you want to have a separate material in Bunkspeed. Give each part a simple diffuse material but with a unique colour, then when you...
  25. Thread: scale is off

    by JohnG
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    In the Import Settings dialogue box there's a...

    In the Import Settings dialogue box there's a setting called '"Apply Auto-Size"", uncheck this and the parts should keep their respective scale.
    The Auto-Size option will scale each part...
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