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Type: Posts; User: Ventare

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  1. Thread: Move vs PRO

    by Ventare
    Replies
    8
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    2,989

    So he did! :) Oops :) Well done Aselert.

    So he did! :)

    Oops :) Well done Aselert.
  2. Thread: Move vs PRO

    by Ventare
    Replies
    8
    Views
    2,989

    Pro also comes with the Render Queue, doesn't it?...

    Pro also comes with the Render Queue, doesn't it?

    I really ought to know that...
  3. The cost of retesselation for displacement is...

    The cost of retesselation for displacement is highly variable unfortunately; it depends on both the resolution of the texture and the applied mesh. Is hard to predict.
  4. It probably should use the scale of the model...

    It probably should use the scale of the model being applied to as the baseline; as you have guessed the scale for displacement is absolute, which is at least consistent.

    The difficulty is that...
  5. Replies
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    We agree. :) We have some organizational plans in...

    We agree. :) We have some organizational plans in place for the next major rev along these lines.
  6. Replies
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    1,410

    Before anything else, try the 296 version...

    Before anything else, try the 296 version drivers; we've seen some problems on the 301s. It may not help, but it's something to try first.
    Good luck. :)
  7. Replies
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    I think the thinfilm is available to us too; time...

    I think the thinfilm is available to us too; time permitting we may get it in.
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    This also may be caused by a lighting bug that...

    This also may be caused by a lighting bug that we've got fixed in-house. An update should go out for this (and a couple other bugs) this week.
  9. Replies
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    A 'correct' velvet is a backscattering bsdf...

    A 'correct' velvet is a backscattering bsdf model, of which we do not have one ex... that sentence is ugly; let me try again.

    We don't have the proper lighting model for a velvet yet, but your...
  10. I love it when a plan comes together :) Glad...

    I love it when a plan comes together :)

    Glad to see it working well for ya.
  11. Replies
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    My pleasure; sorry for the initial confusion....

    My pleasure; sorry for the initial confusion. Sometimes, inexplicably, the palette window gets moved off screen and can't be found easily. I'll see if I can get our UI guy to detect that case and fix...
  12. Replies
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    Hmmm.. I've been trying to think of a way to do...

    Hmmm.. I've been trying to think of a way to do what you're needing here but I can't think of any way to do it within iray. Objects block light by virtue of being visible, so anything you can see...
  13. Replies
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    We agree. :) It'll happen someday, but it's a...

    We agree. :) It'll happen someday, but it's a fair amount of work so don't expect anything before the 2013 versions, and probably not in the initial release of 2013 either, sadly.
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    Looks really good! The artefacts you mentioned...

    Looks really good!

    The artefacts you mentioned are probably the same that'll be fixed next minor release.
  15. My pleasure. :)

    My pleasure. :)
  16. CUDA controls are in the driver settings; Open...

    CUDA controls are in the driver settings; Open the NVIDIA Control Panel > 3D Settings > Manage 3D Settings, and modify CUDA - GPUs.

    If you don't want to do this globally you can make a specific...
  17. As an addendum here; you CAN disable CUDA use...

    As an addendum here; you CAN disable CUDA use from the first card and then get the additional memory capability, but you'll lose the 2000's boost to performance. Sometimes in mismatched sets like...
  18. Replies
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    5,375

    We aren't using their matte objects scheme quite...

    We aren't using their matte objects scheme quite yet. It's a possible direction we'll go in the future. There would be some more complex user interface requirements to set up the matte objects...
  19. Replies
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    Hi! The easiest thing to do would be to reset...

    Hi!

    The easiest thing to do would be to reset your settings; this can be done in Tools > Options, there's a button near the bottom of the General tab. That should shut down the app; when you...
  20. Thread: Diamond Ring

    by Ventare
    Replies
    17
    Views
    5,118

    Alas, along with iray 3 came some unaccounted for...

    Alas, along with iray 3 came some unaccounted for changes to materials, caustics was one that broke cause of it. I've got it fixed internally now but the change requires a much more thorough testing...
  21. Alright, I found another problem that could be...

    Alright, I found another problem that could be preventing it from working in some cases. We should have this build out in a few days I hope. We had to make some lower level more broad changes this...
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    Yeah, I just caught this one from another thread...

    Yeah, I just caught this one from another thread too. It's fixed for the next release. For now, just disable the bumps instead of deleting them. It's an obnoxious workaround at the moment, but the...
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    Yeeeep, that's a bug. It's fixed in code now, so...

    Yeeeep, that's a bug. It's fixed in code now, so in the next release it won't be a problem any more.
    For now just disable the bump instead of deleting it.

    Thanks again :)
  24. Replies
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    I'll look into it. Thanks for the feedback and...

    I'll look into it.

    Thanks for the feedback and report :)
  25. Thread: The LIST!

    by Ventare
    Replies
    4
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    1,926

    And andy, if you're having any specific problems...

    And andy, if you're having any specific problems that cause instability, let support know what's going on so that we can track it and figure out the cause, rather than continually being negative on...
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