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Thread: Can Bunkspeed do volumetric lighting?

  1. #1
    Senior Member haknslash's Avatar
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    Can Bunkspeed do volumetric lighting?

    I can't seem to get any material to work. I can do this fairly simple in Octane but I was curious if there is a way to get this effect in Bunkspeed. Any ideas?

    Basically there is a box just outside this scene with an SSS material applied to it and lots of scattering and use of a daylight system to get the effect. Here is a quick render I did of an example...

    Last edited by haknslash; 03-23-2014 at 04:04 PM.
    Kenny Wilson
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    Bunkspeed Shot Pro 2014

  2. #2
    Senior Member amoncur's Avatar
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    Since Bunkspeed is physically accurate I don't believe this is possible (unless you model a billion specs of dust in your environment).

  3. #3
    Administrator david.randle's Avatar
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    We don't currently support volumetric lighting but a little birdie told me it is being worked on in iray.
    David Randle / General Manager / Bunkspeed

  4. #4
    Senior Member haknslash's Avatar
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    Amoncur, Octane is physically accurate renderer as well.

    Thanks David for the info. That's nice to know iray devs are looking into it. I hope they add it!
    Last edited by haknslash; 03-23-2014 at 03:58 PM.
    Kenny Wilson
    900D ASUS Maximus VI Extreme 4770k 3x GTX 780 Ti's AX1200i 32GB RAM H100i a lot of SP120 fans
    Bunkspeed Shot Pro 2014

  5. #5
    Junior Member zoha's Avatar
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    nice posts
    Enjoy the real success with Johns Hopkins University exam and pass-4sure online training programs and latest IBQH.

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